AI Insights · Timothy · June 2024
Top 5 iOS Adventure Games in New Zealand Q2 2024
Explore the performance trends of the top 5 adventure games on iOS in New Zealand for Q2 2024, including download rates, revenue, and active users.
In Q2 2024, the top 5 adventure games on iOS in New Zealand showcased diverse performance trends across downloads, revenue, and active users. Here's a closer look at how each app fared:
Wuthering Waves, published by KURO GAMES, saw a notable fluctuation in both revenue and downloads. Weekly revenue peaked at around $10.8K in the week of June 3 but fell to approximately $892 by mid-June. Downloads started strong at 12.7K in late May but dropped significantly to 249 by the end of June. Active users also showed a steady decline from 11.6K in late May to 3.8K by late June.
Solo Leveling:Arise from Netmarble Corporation experienced varied trends. Weekly revenue began at $6.2K in early May, with a gradual decline to about $3K by the end of June. Downloads were highest at 7.3K initially but dropped to 846 by late June. Interestingly, active users increased from 7.1K in early May to 7.8K by the end of June, despite the declining downloads and revenue.
Brain Test 4: Tricky Friends by UNICO STUDIO maintained a relatively stable performance. Weekly revenue saw a minor rise, peaking at $117 by the end of June. Downloads fluctuated slightly, with a peak of 413 in late April and a consistent 371 in mid to late June. Active users showed a steady increase, reaching 1.5K by the end of the quarter.
The Sims™ FreePlay by Electronic Arts had a mixed quarter. Revenue varied, peaking at $1.9K in mid-June and stabilizing around $1.3K by the end of the month. Downloads showed a general upward trend, reaching 357 in mid-June. Active users remained relatively stable, fluctuating around the 1K mark throughout the quarter.
Aha World: Doll Dress-Up Game, published by Aha World Ltd., showed consistent performance in revenue and downloads. Weekly revenue peaked at $355 in late May before gradually declining to $132 by the end of June. Downloads followed a similar trend, peaking at 426 in early June and dropping to 150 by late June. Active users varied slightly, peaking at 1.1K in late April and stabilizing around 800 by the end of June.
These insights reveal the dynamic nature of the adventure games market on iOS in New Zealand. For more detailed analytics and insights, visit Sensor Tower.